Dark-fantasy RPG · Android

WalkAura

A Real RPG. Powered by Your Steps.

25 steps = 1 tick. A Real RPG. Powered by Your Steps.

The steps you already take become the grind of a full-depth RPG — gear, professions, schools of magic, turn-based combat and rift bosses. No energy timers. No GPS. Your walk is the fuel.

We only use your email to notify you when WalkAura launches.

0 Professions
0 Schools of Magic
0 Craftable Set Pieces
0 Quests

Not another step counter

Your Walk Is the Grind

Every 25 real-world steps becomes one in-game tick. Ticks regenerate your health, mana and shield — and they drive everything else: gathering, crafting, combat, quests.

  • No energy timers. Your steps are the energy system — walk more, play more.
  • No GPS, no ads. The step sensor in your pocket is all it takes.
  • Away? Still counted. Come back to a “while you were away” report of everything your steps earned.
  • Real RPG depth. Six primary stats, derived secondaries, talents, set bonuses, reforging.
WalkAura key art: an adventurer on a torchlit path

Two regions. One long road.

A World Worth Walking For

From the villages of ThornMere to the wilds of MeadowReach — every location is hand-painted, and every one of them is reached on foot.

The hand-painted world map of WalkAura
Human Village location art
Human Village
Ancient Forest location art
Ancient Forest
Dark Swamp location art
Dark Swamp
Iron Mountain location art
Iron Mountain
Meadow Reach location art
Meadow Reach
Sunken Harbor location art
Sunken Harbor
Dragon's Lair location art
Dragon’s Lair

Built like a real RPG

Systems With Teeth

WalkAura isn’t a habit tracker wearing a fantasy skin. It’s a stat-driven RPG where every layer feeds the next.

Six Primary Stats

Strength, Agility, Vitality, Intellect, Spirit and Luck feed a full sheet of derived stats — HP, mana, shield, crit, haste, hit and resistances.

STR AGI VIT INT SPI LCK

Nine Professions

Gather herbs on your commute, mine ore on a morning run, then turn it all into potions, enchants, gear and meals.

Herbalism Mining Woodcutting Fishing Hunting Alchemy Enchanting Crafting Cooking

Five Schools of Magic

Level each school by walking with its spells slotted. Open spell and passive trees, rank up your favorites and earn titles from Apprentice to Archmage.

Magic Blood Shadow Support Healer
In-game screenshot of the equipment screen

Deep Gear & Crafting

120+ craftable set pieces across cloth, leather and mail — five tiers, eight slots, set bonuses. Reforge secondary stats, enchant slots, chase the perfect roll.

Turn-Based Combat

Every step charges your next fight. Hunt monsters across the regions, weigh shields against burst, and take on raid bosses that punish lazy builds.

In-game screenshot of alchemy crafting

A Living Economy

100+ quests, daily contracts, faction reputation, an Adventurers Guild with ranked boards, a bank vault for your hoard — and leaderboards to prove you walked the farthest.

Endgame

Tear Open the Rifts

Reality is fraying. Six rifts stand between you and the Convergence — each a multi-encounter gauntlet with its own boss, mechanics and loot.

Forest Breach rift art
Forest Breach
Swamp Maw rift art
Swamp Maw
Iron Crucible rift art
Iron Crucible
Tower Ascent rift art
Tower Ascent
Dragon's Fury rift art
Dragon’s Fury
The Convergence rift art
Final Rift The Convergence

Three steps in

How It Works

1

Walk

Every 25 real-world steps generates one in-game tick. Your phone’s step sensor does the work — no GPS needed.

2

Progress

Ticks regenerate HP, mana and shield, level your schools of magic, and drive gathering, crafting and combat.

3

Master

Push professions, complete the campaign, optimize your build and clear the six rifts. Then do it faster.

Ready to Walk?

Join the waitlist and be first through the rift when WalkAura launches on Android.

Android first. iOS to follow.